Learning the fundamentals of Interaction Design with Rachel Inman
Over the course of the 3-day pill by Rachel Inman, Staff UX Lead at Google, students will get an understanding of key Interaction Design concepts and methods through a practical, project-based approach centered around user narratives. Using case studies and industry examples, they will learn where Interaction Design fits within the larger product development cycle, how interaction designers can effectively collaborate at every stage with their cross-functional peers, and how Interaction Design interrelates with service design, user research, and UI design.
Building upon the ideation phase of the product development process, they will learn methods and approaches to apply once they have identified user goals, pain points, and generally identified the opportunity space. With a focus on user scenario narratives, they will learn how storyboards can be central tools to focus the product design process and measure success post-launch. Additionally, using hypothetical design briefs based on real-world products, they will gain hands-on experience defining functional groups and hierarchies for digital applications, sketching interfaces based on usability best practices, creating low-fidelity prototypes for rapid testing, developing research protocols for usability testing, creating digital wireframes for tappable prototypes, and applying a framework for measuring success post-launch.